Emir Kanusagi

Gameplay programmer. Unity, Godot, Unreal.

Software engineering student at EPFC in Brussels, based in Charleroi. I work in English and French, and I'm starting a game development internship in February 2027.

Games

Casefile screenshot

Solo project

Godot Detective Game, July 2026

Wrote a sandboxed Python-subset interpreter from scratch in pure GDScript: a tokenizer, recursive-descent parser, and tree-walking evaluator, with no external scripting dependency

Playable in the browser

Nadir screenshot

Solo project

Unreal Gravity Puzzle Game

Built a custom gravity-relative movement component and a gravity subsystem so the player can reorient the world's down onto any aimed surface, with every loose carried/pickable object following the shift

Ashen Remnant screenshot

Solo project

Unity Souls-like, July 2026

Built a single-mover player architecture with no competing controllers: PlayerController owns all CharacterController movement while PlayerCombat, PlayerDodge, PlayerStamina, and PlayerHealth stay as queried subsystems instead of fighting over transform state

Japanese Quizzes screenshot

Solo project

Godot Quiz Game

Stores hiragana, katakana, kanji, vocabulary, and the question bank in a SQL database, with a second build that reads the same content from JSON

Playable in the browser

Slither screenshot

Solo project

Python Snake Game

Split the codebase into pure-logic modules (Snake, Food, ScoreManager) with no Pygame dependency, so the rendering backend could be swapped without touching gameplay

Source on GitHub

More games

Vestige screenshot

Solo project

C++ Text Adventure

Echobound screenshot

Solo project

Java Text Adventure

Nulldepth screenshot

Solo project

C++ Shoot-em-up

Ecosystem Simulation screenshot

Solo project

Unity Simulation

Other work

Software

  • Solo project

    Java / JavaFX Desktop App, September 2026

  • Solo project

    C++ / Qt Desktop App, September 2026

  • Team of 3

    JavaFX Visual Programming Editor, student project

  • Team of 4

    Java Terminal Restaurant App, November 2025

  • Team of 2

    Flutter Restaurant Reservation App, June 2026

Web

  • Team of 2

    PHP Auction & Marketplace App, June 2026

  • Solo project

    Web Reference Site

Minecraft mods

  • Solo project

    Minecraft VFX Library, June 2026

  • Solo project

    Minecraft Addon

  • Solo project

    Minecraft Addon

  • Team of 2

    Minecraft Addon

Tools & contributions

  • 2 merged pull requests to a Java addon API, open-source contributor, August 2026

  • Solo project

    Browser Utility

Skills

Languages
C#, C++, GDScript, Java, Python, SQL
Engines
Unity (2D/3D, URP), Godot 4, Unreal Engine 5 (C++), Minecraft modding (Forge, NeoForge, Fabric)
Game systems
State machines, Data-driven content (JSON), Object pooling, World streaming, Procedural geometry, Agent-based AI
Tooling
Git, Plastic SCM, CMake / vcpkg, Maven / Gradle, GUT

Timeline

  1. 2026

    Built Kioku, a Java flashcard app with spaced repetition

    September 2026, Java 25 & JavaFX

  2. Built Carnet, a C++ desktop budget app

    September 2026, C++23 & Qt 6

  3. Built Ashen Remnant, a Unity Souls-like

    July 2026, Unity 6

  4. Released Casefile, a Godot detective game

    July 2026, Godot 4.7

  5. Published Cascade, a Minecraft VFX library

    June 2026, NeoForge & Fabric

  6. Built ReserVite, a Flutter reservation app

    June 2026, EPFC

  7. Built EPayFC, a PHP auction marketplace

    June 2026, EPFC

  8. Built Vestige, a C++ text adventure

    C++23, CMake

  9. Built Echobound, a Java text adventure

    Java 25, Maven

  10. Built Nulldepth, a top-down shooter in C++

    C++17, SDL2

  11. Built Slither, a Snake game in Python

    Python, Pygame

  12. Published Minecraft mod: Create: Circuits

    NeoForge 1.21.1

  13. Launched KanjiMap, a static kanji reference site

    Next.js, www.kanjimap.eu

  14. Published Minecraft mod: Create: Processing

    NeoForge 1.21.1

  15. Developed Scratch-like visual programming tool

    JavaFX

  16. Built an ecosystem simulation in Unity

    Unity

  17. 2025

    Released Japanese Quizzes on Itch.io

    Godot

  18. Built a restaurant management app with a 4-person team

    November 2025, EPFC

  19. 2nd Year Software Engineering Student

    EPFC, Bruxelles

  20. Published Minecraft mod: Create: Henry

    Forge 1.20.1

  21. 1st Year Software Engineering Student

    EPFC, Bruxelles

Contact

Starting a game development internship in February 2027. Email is the fastest way to reach me.